Showing posts with label Animation. Show all posts
Showing posts with label Animation. Show all posts

Thursday, April 5, 2012

Live Forever: A Ray Bradbury Odyssey (Extended Trailer)

This is (as the title says) an extended trailer for the documentary Live Forever: A Ray Bradbury Odyssey about the life of the writer, himself. Originally it was to be a short film, boiling down his life into fifteen minute for the You Tube Your Film Festival. Due to what was felt to be very one sided contest rules, dealing with ownership, it was decided not to enter to contest, so the movie was re-edited into what you see here.

 (Sorry, we had to take it down, due to re-editing. It'll be back soon.) 

Unfortunately, the continuity of the effects I created were meant for a short film, so they aren't entirely what I would have done for an extended trailer. However, now there is this sizzle reel, which shows (somewhat) what I had originally intended for the individual scenes, and their continuity.

(Sorry, we had to take it down, due to re-editing. It'll be back soon.) 

 This project was done on a micro budget, and wouldn't have been possible without the help of some super talented artists and producers, who's photos are below. I'll try to explain these photos, the best I can.
Here is producer Summer Potter, sitting on stage with Mr. Electrico (Dave Grave) projected behind her. Summer was a major contributor to the production, and did many thing to keep it from stalling.
Here's me (Christopher Moonlight) with Live Forever creator, writer, producer, and good friend of Ray Bradbury, Michael O'Kelly. What are we doing? Trying to figure out why his Mac isn't working how it's supposed to. Seriously, that took up half the production time.
 ...and this dapper fellow (he's single, ladies) is the AMAZING Rich Goddard, who acted as FX supervisor for the video portion of the original stage play, and consultant to me, for the extended trailer. He's a little camera shy, so this is the only photo I have of him.
Here is Mr. Electrico himself, Mr. Dave Grave. Not only is he front man for the death rock band Frankenstein, the builder of that epic Ferris wheel you see in all the videos, the actor who plays Mr. Electrico, but he's also a fantastic grip. Oh, and we shot all the green screen at his home.
These sketches are an example of Dave's mad genius. I give him the simple task of building a spooky old Ferris wheel, and suddenly I'm getting page after page of notes and design ideas. If you want a model builder who can take an idea and run, and run, and run with it. Get Dave Grave.
  Jeremy Hanes (who is first and foremost and actor) was also instrumental in the production of this project, working as director of photography, sound recording engineer, and stand in actor. Like Rich and Dave, I couldn't have made this project happen without him.
Here's some more on set silliness for you, (makes a great desktop) of us sitting behind the fish tank that was used for all of our puppeteer work, as well as the dining room chair that was converted, using cardboard, into Mr. Electrico's electric chair. I know, it's way budget, but did you notice, when watching the video? I don't think you can honestly say you did.

For all the extended behind the scenes work, click here and scroll down. Being resourceful on a budget is my specialty, and the specialty of all of my crew. There's plenty of videos, photos, and links that will show you just how brilliant they are. You can also read news stories on the project HERE and HERE. Enjoy.

Monday, January 16, 2012

Christopher Moonlight Productions Sizzle Reel for 2012


Christopher Moonlight 2012 Show Reel from Christopher (Moonlight) Cooksey on Vimeo.


This is my Sizzle Reel for the first part of 2012. It contains scenes from my upcoming short film Girl In The Window, staring Jeremy Hanes. I also hope it shows my skills as a production designer, digital composite artist, matte painter, model builder, and puppeteer... just to name a few. I've worn many hats and my only regret is that I couldn't put the other two thirds of the projects I've been working on, in it. I'd like to submit (in this post) a few stills of the models and puppets I've built, so you can spend a little more time looking at them. I find its always best (for me) to find practical solutions to visual effects challenges first, and let the computer be there to enhance what those solutions are. When working on a budget, I find that the blend can be better than satisfying.

e mail me:
christophermoonlight (at) gmail (dot) com

Be sure to "Like" Girl In The Window on Facebook.

Let's start with a few of my digital matte paintings. These are a combination of digital painting, and photography... with the last pic being a concept painting to be developed into a two and a half D matte painting.




Next up are my models and puppets, which I create from Sculpy and latex (as in my monsters and goblins) painted with acrylic and polyurethane or in the instance of my space ships and robots, are put together from found objects. It's the best way to work, on a budget.

  My daughter really enjoys my work, by the way.

Storyboarding isn't an intricate part of what I do, but I do like to rough out a general idea of what I have in mind for a scene. These days, it's more practical to rough out ideas in Adobe After Effects, animate them, and let them evolve within the computer.

From drawing, to painting, to digital, its always good to visualize not only the look of a character but that character's mood. Sometimes choosing a medium will dictate that mood.

Painted:

Sketched:


Digital:


Special thanks to Rich Goddard who has been my adviser in a lot of my work, and did the 3D background for the vampire bride puppet, and Dave Grave who built the monster head (to my specifications) which I animated. Also, to Jeremy Hanes who not only acts for me, but has been my director of photography, though all of this. Also, thank you to Richard Hines for loaning me one of his DV cameras and light kit to shoot my short film. You can learn more about their work, by checking out other posts on this blog.

Saturday, July 16, 2011

Working On The Ray Bradbury Odyssey: Part 4 (Why Mars?)

Out space is a particularly fun thing for me, to animate in After Effects. I've actually found that creating the elements in Adobe Photoshop can make for just as convincing stars and planets, as the 3D programs. That may be a bold statement, but when you're working on a project that can't budget for expensive 3D rendering, it can be done, and it can look good.

In this case, producer Michael O'Kelly wanted a slow run through the solar system while Malcolm McDowell read the Ray Bradbury poem, "Why Mars". A problem arose, though. The animation which was being crated by a 3D artist didn't look very convincing. In addition, the concept wasn't fitting the Mars theme of the poem in quite the way that was hoped, as well as the fact that the render time was far longer then we had. Action had to be taken. The result is this animation...

Why Mars? from Christopher (Moonlight) Cooksey on Vimeo.



Okay, so, that went by fast. You didn't think I was going to make you sit through a slow zooming vista of Mars, did you? No. You get the idea though. So, what did you just see? After talking with Michael, it was decided that we would use several moments from the script that we liked, but had to be cut for time. Ray has a love of old Sci-Fi movies so we wanted to show some of those, but didn't see how it fit in the play. Ray also ha a vision of Martians that wore golden masks to hide there emotions, but we didn't know how to fit that in, anywhere. I suggested that since the whole play is a journey into metaphor, we might be able to show these things as we slowly descend into the red planet. It could be as if Mars was sending them out to us. The final moment also inspired one of the two finished posters for the play.


An aside note, worth mentioning here is the look of the mask. Ray had always thought that the Martians were very much like the ancient Egyptians, so I based my design for their masks on the sarcophagus of King Tut.

Monday, June 27, 2011

Passport To Explore: Coming This Fall !!!

Passport To Explore is a teen travel show coming out this fall. I did all the animation designs, painted backgrounds, storyboards, and trademarked logo designs, using both hand drawn and painted illustrations, as well as coloring in Photoshop . When they were looking for a catchy abbreviation for the show's name, I coined "PTX" for them. Unfortunately, the trailer doesn't show any of the animated segments I worked on with the show's motion graphics editor Adam Bedford, but the circular PTX logo with the plain flying around it is my design. Keep an eye out for it, this fall.